﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Dynamic_UI_Framework
{
    public static class UISetting
    {
        internal static Setting setting { get; set; }

        public static string PartPath
        {
            get { return setting.PartPath; }
        }

        public static string RegionPath
        {
            get { return setting.RegionPath; }
        }

        public static string UITreePath
        {
            get { return setting.UITreePath; }
        }
    }

    public struct Setting
    {
        public string PartPath;

        public string RegionPath;

        public string UITreePath;
    }
}
